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Tips 12: 9 Steps to Create Professional Interior Rendering with V-Ray for SketchUp In The Weekend.

Updated: Jul 12, 2023

Are you someone who is struggling using V-Ray for SketchUp to render your interior renders? Well, I got the perfect solution for you. Which is having a Good framework.


Hand sign saying no
Don't watch youtube tutorial

You might think that Youtube should be able to cover you up and indeed it can with its large amount of resources. However, it's not that easy unless you are the type of person who can learn easily from youtube. So, here are 9 steps for a great framework :



STEP #1. Image Reference


References are a strong tool for you to make great images. You can analyze their images, break down the steps they use to make them, and uncover their story.

A man teaches something
Image reference


STEP #2. Correct Physix Model


Physical models are important as a table has a round corner or cabinets that need a decent gap instead of a line.



STEP #3. Use Correct Texture


Make sure that your interior and exterior texture are different each need to have their own appropriate textures this is important to match with its realism.

Interior needs a clean and proper size with a look of real-world while the exterior needed to be the material that is either resistant or damageable by the sun.



Correct texture toolbar in 3ds max
Use correct texture

STEP #4. Use Mapping Reinhard


By lowering the burnt value to zero will remove the burnt highlight. This can help tremendously to render your photorealistic material.




STEP #5. Realistic Material is Essential For Shader


Realistic material will give off a Fresnel Effect, this effect gives that reflective effect with some angle to look more reflective than all real-world material has.



STEP #6. Frame Your Scene


To frame a scene you will need to learn about cameras knowing which lens to use and each exposure. But in making a composition you need to follow several rules like the rule of third.



STEP #7. Light Up The Scene


When it comes to lighting I recommend you to use V-Ray sky and V-Ray sun do not use HDRI for lighting you will get confused. Unless if you are rendering dust or blue hour HDRI is the best and do not forget to not use fake light and identify primary and secondary lighting.



STEP #8. Use Light Mix Feature


This really helps with last-minute adjustments for your lighting. This way you can adjust the lighting really fast without re-rendering your image.




STEP #9. Post-Production


This last step has been debated for a long time because of its pros and cons. But I believe that Post-production is made for a reason and this is to improve the image to a different level with the ability to give adjustments like brightness or contrast and many more.





These are my 9 steps for a great framework and I wish you guys the best of luck in the future!




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